Пример #1
0
 //This code's sole purpose is to be called by the animator at the animaiton event.
 //DisplayTextField is stored as a string in the animator
 //The method will call ChatText and trip the boolean so the play can type on the screen.
 public void DisplayTextField()
 {
     chatText = FindObjectOfType <Canvas>().GetComponent <ChatText>();
     chatText.CanType();
     Debug.Log("I got called");
 }