/// <summary> /// 連線設定 /// </summary> internal void onlineGame() { chat = new ChatServerForm(); chat.PC = (PC_Network)this; chat.getNewGame += new newGameHandler(this.newClientGame); chat.getCheck += new CheckHandler(this.CheckUser); chat.getBrandplayers += new BrandplayersHandler(this.CheckChow); chat.startbutton.Click += new System.EventHandler(this.newServerGame); chat.getAllPlayer += new allPlayerHandler(this.updateAllPlayer); chat.Show(); }
/// <summary> /// 連線設定 /// </summary> internal void onlineGame() { chat = new ChatServerForm(); chat.PC = new PC_Network(table, this); chat.Show(); }