Пример #1
0
 // Use this for initialization
 void Start()
 {
     // Ask our game object for the rigidbody 2d component
     RB = gameObject.GetComponent <Rigidbody2D>();
     // Set the player attributes
     Player = FindObjectOfType <Character_Attributes> ();
     UI_Manager.Instance.UpdateHealth();
     UI_Manager.Instance.UpdateSpeed();
 }
 void Awake()
 {
     Instance = this;
 }