Пример #1
0
        public void Should_Create_Character()
        {
            var isCreated        = characterService.CreateCharacter(CharacterClass.warrior, "Test");
            var createdCharacter = characterService.GetCharacter();
            var checkCapacity    = characterService.CheckCapacity();

            isCreated.Should().BeTrue();
            createdCharacter.Should().NotBeNull();
            checkCapacity.Should().BeFalse();
        }