IEnumerator GotoNoBombWindow() { characterMsgSndCon = GameObject.Find("CharacterMsgSndCon").GetComponent <CharacterMsgSndConScript>(); halfBLKPanel.SetActive(true); noBombWindow.SetActive(true); halfBLKPanel.transform.localPosition = new Vector3(halfBLKPanel.transform.localPosition.x, halfBLKPanel.transform.localPosition.y, noBombWindow.transform.localPosition.z + 10); yield return(new WaitForSeconds(0.5f)); int activeOper = ValueDeliverScript.activeOper; characterMsgSndCon.SortieNoBomb(activeOper); }
void Awake() { characterMsgSndCon = GameObject.Find("CharacterMsgSndCon").GetComponent <CharacterMsgSndConScript>(); }