public void Verify_Add_Should_AddTheEntityToTheContext()
 {
     // Arrange
     Mock<IDbSet<CharacterMovie>> mockSetCharacterMovies;
     var mockContext = CharacterMoviesMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterMovies);
     var repository = new CharacterMoviesRepository(mockContext.Object);
     var characterMovies = new CharacterMovie { Active = true, CustomKey = "SALVATORE-RAA", };
     // Act
     repository.Add(characterMovies);
     // Assert
     mockSetCharacterMovies.Verify(x => x.Add(characterMovies), Times.Once);
 }
Пример #2
0
        public bool CreateCharacterMovie(CharacterMovieCreate model)
        {
            var entity = new CharacterMovie()
            {
                CharacterId = model.CharacterId,
                MovieId     = model.MovieId
            };

            using (var ctx = new ClassesDbContext())
            {
                ctx.CharacterMovies.Add(entity);
                return(ctx.SaveChanges() == 1);
            }
        }
Пример #3
0
        public void Verify_Add_Should_AddTheEntityToTheContext()
        {
            // Arrange
            Mock <IDbSet <CharacterMovie> > mockSetCharacterMovies;
            var mockContext     = CharacterMoviesMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterMovies);
            var repository      = new CharacterMoviesRepository(mockContext.Object);
            var characterMovies = new CharacterMovie {
                Active = true, CustomKey = "SALVATORE-RAA",
            };

            // Act
            repository.Add(characterMovies);
            // Assert
            mockSetCharacterMovies.Verify(x => x.Add(characterMovies), Times.Once);
        }
Пример #4
0
        public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterMovieProperties()
        {
            // Arrange
            var mapper = new CharacterMovieMapper();
            var model  = CharacterMoviesMockingSetup.DoMockingSetupForCharacterMovieModel();
            // Act
            ICharacterMovie existingEntity = new CharacterMovie {
                Id = 1
            };

            mapper.MapToEntity(model.Object, ref existingEntity);
            // Assert
            // <None>
            // Related Objects
            Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
            Assert.Equal(model.Object.MovieId, existingEntity.MovieId);
            // Associated Objects
            // <None>
        }
 public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterMovieProperties()
 {
     // Arrange
     var mapper = new CharacterMovieMapper();
     var model = CharacterMoviesMockingSetup.DoMockingSetupForCharacterMovieModel();
     // Act
     ICharacterMovie existingEntity = new CharacterMovie { Id = 1 };
     mapper.MapToEntity(model.Object, ref existingEntity);
     // Assert
     // <None>
     // Related Objects
     Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
     Assert.Equal(model.Object.MovieId, existingEntity.MovieId);
     // Associated Objects
     // <None>
 }