Пример #1
0
        private void Enter(object sender, KeyEventArgs e)
        {
            CharacterMethods.Name = NameCharacter.Text;
            CharacterMenu characterMenu = new CharacterMenu(CharacterMethods.CreateCharacter());

            characterMenu.Show();
            Close();
        }
Пример #2
0
        private void Okay_Button_Click(object sender, RoutedEventArgs e)
        {
            CharacterMethods.Name = NameCharacter.Text;
            CharacterMenu characterMenu = new CharacterMenu(CharacterMethods.CreateCharacter());

            characterMenu.Show();
            Close();
        }
Пример #3
0
 public CharacterMenu(Combatant hero)
 {
     InitializeComponent();
     WindowPositioner.CenterWindowOnScreen(this);
     HP_Bar.Maximum = hero.MaxHP;
     MP_Bar.Maximum = hero.MaxMP;
     HP_Bar.Minimum = 0;
     MP_Bar.Minimum = 0;
     HP_Bar.Value   = hero.HP;
     MP_Bar.Value   = hero.MP;
     PrintHero(hero);
     ShowHeroImage(hero);
     StoredCombatants.Hero = hero;
     if (CharacterMethods.CharacterCreated == false)
     {
         CharacterMethods.InitializeInventoryAndSpells(StoredCombatants.Hero);
         CharacterMethods.CharacterCreated = true;
     }
 }