public MainPage() { Config = new FFmpegInteropConfig(); this.InitializeComponent(); // Show the control panel on startup so user can start opening media Splitter.IsPaneOpen = true; AutoDetect.IsOn = true; VideoEffectConfiguration = new VideoEffectConfiguration(); mediaPlayer = new MediaPlayer(); mediaPlayer.AudioCategory = MediaPlayerAudioCategory.Movie; mediaPlayer.MediaOpened += MediaPlayer_MediaOpened; mediaPlayer.MediaFailed += MediaPlayer_MediaFailed; mediaPlayerElement.SetMediaPlayer(mediaPlayer); // optionally check for recommended ffmpeg version //FFmpegVersionInfo.CheckRecommendedVersion(); CodecChecker.CodecRequired += CodecChecker_CodecRequired; // populate character encodings cbEncodings.ItemsSource = CharacterEncoding.GetCharacterEncodings(); CoreWindow.GetForCurrentThread().KeyDown += MainPage_KeyDown; }
public override void Configure(XmlElement element) { base.Configure(element); RegexPattern = XmlUtilities.GetAttribute(element, "pattern", RegexPattern); RegexOptions = XmlUtilities.GetAttribute(element, "regexOptions", RegexOptions); Encoding = XmlUtilities.GetAttribute(element, "encoding", Encoding); }
public static byte[] GetBytes(string data, int limit, Languages language) { data = CharacterEncoding.ConvertToLanguage(data, language); byte[] finalData = new byte[limit * 2]; for (int i = 0; i < data.Length; i++) { BigEndian.WriteUInt16(data[i], finalData, i * 2); } return(finalData); }
protected override void BeforeGenerateValues(Project project, Column column, int count, int nullCount) { CharacterEncoding encoding = Encoding; if (!IsUnicode(column)) { encoding = CharacterEncoding.ASCII; } _engine = new RexEngine(encoding, -1); _generator = _engine.GenerateMembers(RegexOptions, count, RegexPattern).GetEnumerator(); }
public MainPage() { Config = new FFmpegInteropConfig(); this.InitializeComponent(); // Show the control panel on startup so user can start opening media Splitter.IsPaneOpen = true; // optionally check for recommended ffmpeg version //FFmpegVersionInfo.CheckRecommendedVersion(); // populate character encodings cbEncodings.ItemsSource = CharacterEncoding.GetCharacterEncodings(); }
/// <summary> /// Encodes a message into the loaded image. /// </summary> /// <param name="message"></param> public void EncodeMessage(string message, Stream outStream) { if (!IsImageLoaded) { throw new InvalidOperationException("No source image has been loaded."); } byte[] messageBytes = CharacterEncoding.GetBytes(message); if (messageBytes.Length > AvailableMessageBytes) { throw new InvalidOperationException( string.Format("Unable to fit message. Message is {0} bytes, and only {1} bytes are available.", messageBytes.Length, AvailableMessageBytes) ); } MessagePosition = 0; EndOfMessageReached = false; using (FastBitmap bitmap = new FastBitmap(SourceImage.Image)) { for (int y = 0; y < bitmap.Height; y++) { for (int x = 0; x < bitmap.Width; x++) { WriteBytesToPixel(bitmap, messageBytes, x, y); if (EndOfMessageReached) { break; } } if (EndOfMessageReached) { break; } } } SourceImage.Save(outStream); }
public static byte[] GetBytes(string data, int limit, Languages language = Languages.English) { data = CharacterEncoding.ConvertToLanguage(data, language); byte[] codeArray = new byte[limit]; string[] arrayFromCharArray = GBACharacterEncoding.CreateStringArrayFromCharArray(data.ToCharArray()); int index = 0; for (int i = 0; i < data.Length; i++) { string s = new string(data[i], 1); if (index != codeArray.Length) { if (language == Languages.Japanese && japaneseTable.Any <KeyValuePair <byte, string> >((KeyValuePair <byte, string> u) => u.Value == s)) { KeyValuePair <byte, string> keyValuePair = (from u in japaneseTable where u.Value == s select u).FirstOrDefault <KeyValuePair <byte, string> >(); codeArray[index] = keyValuePair.Key; index++; } else if (language != Languages.Japanese && englishTable.Any <KeyValuePair <byte, string> >((KeyValuePair <byte, string> u) => u.Value == s)) { KeyValuePair <byte, string> keyValuePair = (from u in englishTable where u.Value == s select u).FirstOrDefault <KeyValuePair <byte, string> >(); codeArray[index] = keyValuePair.Key; index++; } /*else { * codeArray[index] = 0; * } * index++;*/ } else { break; } } if (index < limit) { for (; index < limit; index++) { codeArray[index] = byte.MaxValue; } } return(codeArray); }
/// <summary> /// Automatically detects the Encoding type of a given byte buffer. /// </summary> /// <param name="buffer">The byte buffer.</param> /// <param name="size">The size of the byte buffer.</param> /// <returns>The Encoding type or Encoding.None if unknown.</returns> public CharacterEncoding DetectEncoding(byte[] buffer, int size) { // First check if we have a BOM and return that if so CharacterEncoding encoding = CheckBom(buffer, size); if (encoding != CharacterEncoding.None) { return(encoding); } // Now check for valid UTF8 encoding = CheckUtf8(buffer, size); if (encoding != CharacterEncoding.None) { return(encoding); } // Now try UTF16 encoding = CheckUtf16NewlineChars(buffer, size); if (encoding != CharacterEncoding.None) { return(encoding); } encoding = CheckUtf16Ascii(buffer, size); if (encoding != CharacterEncoding.None) { return(encoding); } // ANSI or None (binary) then if (!DoesContainNulls(buffer, size)) { return(CharacterEncoding.Ansi); } // Found a null, return based on the preference in null_suggests_binary_ return(_nullSuggestsBinary ? CharacterEncoding.None : CharacterEncoding.Ansi); }
/// <summary> /// Gets the BOM length for a given Encoding mode. /// </summary> /// <param name="encoding"></param> /// <returns>The BOM length.</returns> public static int GetBomLengthFromEncodingMode(CharacterEncoding encoding) { int length; switch (encoding) { case CharacterEncoding.Utf16BeBom: case CharacterEncoding.Utf16LeBom: length = 2; break; case CharacterEncoding.Utf8Bom: length = 3; break; default: length = 0; break; } return(length); }
public MainPage() { Config = new FFmpegInteropConfig(); this.InitializeComponent(); // Show the control panel on startup so user can start opening media Splitter.IsPaneOpen = true; AutoDetect.IsOn = true; VideoEffectConfiguration = new VideoEffectConfiguration(); // optionally check for recommended ffmpeg version //FFmpegVersionInfo.CheckRecommendedVersion(); CodecChecker.CodecRequired += CodecChecker_CodecRequired; // populate character encodings cbEncodings.ItemsSource = CharacterEncoding.GetCharacterEncodings(); this.KeyDown += MainPage_KeyDown; }
private void CalculateAvailableMessageBytes() { AvailableMessageBytes = (int)Math.Floor((double)ImageDataLength * ((double)EncodedBits / 8.0)); AvailableMessageCharacters = CharacterEncoding.GetMaxCharCount(AvailableMessageBytes); }
public RegexGenerator() { this.Encoding = CharacterEncoding.Unicode; }
public override void MakeSchemaCompliant() { base.MakeSchemaCompliant(); LanguageCode.MakeSchemaCompliant(); CharacterEncoding.MakeSchemaCompliant(); }