Пример #1
0
    public void Release()
    {
        // Disconnect network
        if (MLSNetManager.Connected)
        {
            MLSNetManager.Disconnect();
        }
        if (MGSNetManager.Connected)
        {
            MGSNetManager.Disconnect();
        }

        CharacterCustomizeOne.ReleaseData();

        MGameDataManager.Release();

        GameStatusManager.Instance.Release();
        EventManager.UnsubscribeAll();

        System.GC.Collect();
    }