Пример #1
0
    public CharacterComponent Spawn()
    {
        CharacterComponent t = null;

        if (RecycledObjects.Count == 0)
        {
            t = Instantiate(CharacterPrefab) as CharacterComponent;
            t.SetPool(this);
        }
        else
        {
            t = RecycledObjects.Pop();
            t.gameObject.SetActive(true);
            t.transform.parent = null;
        }

        ActiveObjects.Add(t);
        return t;
    }