public void addClass() { CharacterClasses.AddItem(new CharacterClass { Id = (CharacterClassType)9, Name = "Danmaku", Description = "Danmaku class made for Millie", Victory = (Unlock)54, Level5 = ItemId.StaffOfLordSeigen, Level10 = ItemId.FieldRepair, Level15 = ItemId.Seeker, Level20 = (ItemId)ItemEnum.DoublePen, IsPremium = false, OnSpawn = delegate(Player player) { player.Coins = 0; player.Keys = 0; player.Bombs = 1; player.Speed = 3f; player.Damage = 3f; player.BulletSpeed = 35f; player.AttackRate = 60f; player.Range = 6f; player.Health.NetworkMaxHealth = 0.5f; player.Health.Health = player.Health.MaxHealth; if (player.isLocalPlayer) { //Adding items if needed } } }); }