internal void GetShapeableText( Typeface typeface, CharacterBufferReference characterBufferReference, int stringLength, TextRunProperties textRunProperties, CultureInfo digitCulture, bool isRightToLeftParagraph, IList<TextShapeableSymbols> shapeableList, IShapeableTextCollector collector, TextFormattingMode textFormattingMode ) { if (!typeface.Symbol) { Lookup(typeface).GetShapeableText( characterBufferReference, stringLength, textRunProperties, digitCulture, isRightToLeftParagraph, shapeableList, collector, textFormattingMode ); } else { // It's a non-Unicode ("symbol") font, where code points have non-standard meanings. We // therefore want to bypass the usual itemization and font linking. Instead, just map // everything to the default script and first GlyphTypeface. ShapeTypeface shapeTypeface = new ShapeTypeface( typeface.TryGetGlyphTypeface(), null // device font ); collector.Add( shapeableList, new CharacterBufferRange(characterBufferReference, stringLength), textRunProperties, new MS.Internal.Text.TextInterface.ItemProps(), shapeTypeface, 1.0, // scale in Em false, // null shape textFormattingMode ); } }
/// <summary> /// Break a run of text into individually shape items. /// Shape items are delimited by /// Change of writing system /// Change of glyph typeface /// </summary> IList<TextShapeableSymbols> ITextSymbols.GetTextShapeableSymbols( GlyphingCache glyphingCache, CharacterBufferReference characterBufferReference, int length, bool rightToLeft, bool isRightToLeftParagraph, CultureInfo digitCulture, TextModifierScope textModifierScope, TextFormattingMode textFormattingMode, bool isSideways ) { if (characterBufferReference.CharacterBuffer == null) { throw new ArgumentNullException("characterBufferReference.CharacterBuffer"); } int offsetToFirstChar = characterBufferReference.OffsetToFirstChar - _characterBufferReference.OffsetToFirstChar; Debug.Assert(characterBufferReference.CharacterBuffer == _characterBufferReference.CharacterBuffer); Debug.Assert(offsetToFirstChar >= 0 && offsetToFirstChar < _length); if ( length < 0 || offsetToFirstChar + length > _length) { length = _length - offsetToFirstChar; } // Get the actual text run properties in effect, after invoking any // text modifiers that may be in scope. TextRunProperties textRunProperties = _textRunProperties; if (textModifierScope != null) { textRunProperties = textModifierScope.ModifyProperties(textRunProperties); } if (!rightToLeft) { // Fast loop early out for run with all non-complex characters // which can be optimized by not going thru shaping engine. int nominalLength; if (textRunProperties.Typeface.CheckFastPathNominalGlyphs( new CharacterBufferRange(characterBufferReference, length), textRunProperties.FontRenderingEmSize, 1.0, double.MaxValue, // widthMax true, // keepAWord digitCulture != null, CultureMapper.GetSpecificCulture(textRunProperties.CultureInfo), textFormattingMode, isSideways, false, //breakOnTabs out nominalLength ) && length == nominalLength) { return new TextShapeableCharacters[] { new TextShapeableCharacters( new CharacterBufferRange(characterBufferReference, nominalLength), textRunProperties, textRunProperties.FontRenderingEmSize, new MS.Internal.Text.TextInterface.ItemProps(), null, // shapeTypeface (no shaping required) false, // nullShape, textFormattingMode, isSideways ) }; } } IList<TextShapeableSymbols> shapeables = new List<TextShapeableSymbols>(2); glyphingCache.GetShapeableText( textRunProperties.Typeface, characterBufferReference, length, textRunProperties, digitCulture, isRightToLeftParagraph, shapeables, this as IShapeableTextCollector, textFormattingMode ); return shapeables; }
/// <summary> /// Internal constructor of TextContent /// </summary> private TextCharacters( CharacterBufferReference characterBufferReference, int length, TextRunProperties textRunProperties ) { if (length <= 0) { throw new ArgumentOutOfRangeException("length", SR.Get(SRID.ParameterMustBeGreaterThanZero)); } if (textRunProperties == null) { throw new ArgumentNullException("textRunProperties"); } if (textRunProperties.Typeface == null) { throw new ArgumentNullException("textRunProperties.Typeface"); } if (textRunProperties.CultureInfo == null) { throw new ArgumentNullException("textRunProperties.CultureInfo"); } if (textRunProperties.FontRenderingEmSize <= 0) { throw new ArgumentOutOfRangeException("textRunProperties.FontRenderingEmSize", SR.Get(SRID.ParameterMustBeGreaterThanZero)); } _characterBufferReference = characterBufferReference; _length = length; _textRunProperties = textRunProperties; }
internal void GetShapeableText( CharacterBufferReference characterBufferReference, int stringLength, TextRunProperties textRunProperties, CultureInfo digitCulture, bool isRightToLeftParagraph, IList<TextShapeableSymbols> shapeableList, IShapeableTextCollector collector, TextFormattingMode textFormattingMode ) { SpanVector<int> cachedScaledTypefaceIndexSpans; int ichItem = 0; CharacterBufferRange unicodeString = new CharacterBufferRange( characterBufferReference, stringLength ); CultureInfo culture = textRunProperties.CultureInfo; IList<Span> spans; GCHandle gcHandle; IntPtr ptext = characterBufferReference.CharacterBuffer.PinAndGetCharacterPointer(characterBufferReference.OffsetToFirstChar, out gcHandle); // Contextual number substitution cannot be performed on the run level, since it depends // on context - nearest preceding strong character. For this reason, contextual number // substitutions has been already done (TextStore.CreateLSRunsUniformBidiLevel) and // digitCulture has been updated to reflect culture which is dependent on the context. // NumberSubstitutionMethod.AsCulture method can be resolved to Context, hence it also needs to be resolved to appropriate // not ambiguous method. // Both of those values (Context and AsCulture) are resolved to one of following: European, Traditional or NativeNational, // which can be safely handled by DWrite without getting context information. bool ignoreUserOverride; NumberSubstitutionMethod numberSubstitutionMethod = DigitState.GetResolvedSubstitutionMethod(textRunProperties, digitCulture, out ignoreUserOverride); // Itemize the text based on DWrite's text analysis for scripts and number substitution. unsafe { checked { spans = MS.Internal.Text.TextInterface.TextAnalyzer.Itemize( (ushort*)ptext.ToPointer(), (uint)stringLength, culture, MS.Internal.FontCache.DWriteFactory.Instance, isRightToLeftParagraph, digitCulture, ignoreUserOverride, (uint)numberSubstitutionMethod, ClassificationUtility.Instance, UnsafeNativeMethods.CreateTextAnalysisSink, UnsafeNativeMethods.GetScriptAnalysisList, UnsafeNativeMethods.GetNumberSubstitutionList, UnsafeNativeMethods.CreateTextAnalysisSource ); } } characterBufferReference.CharacterBuffer.UnpinCharacterPointer(gcHandle); SpanVector itemSpans = new SpanVector(null, new FrugalStructList<Span>((ICollection<Span>)spans)); cachedScaledTypefaceIndexSpans = new SpanVector<int>(-1); foreach(Span itemSpan in itemSpans) { MapItem( new CharacterBufferRange( unicodeString, ichItem, itemSpan.length ), culture, itemSpan, ref cachedScaledTypefaceIndexSpans, ichItem ); #if DEBUG ValidateMapResult( ichItem, itemSpan.length, ref cachedScaledTypefaceIndexSpans ); #endif ichItem += itemSpan.length; } Debug.Assert(ichItem == unicodeString.Length); // intersect item spans with shapeable spans to create span of shapeable runs int ich = 0; SpanRider itemSpanRider = new SpanRider(itemSpans); SpanRider<int> typefaceIndexSpanRider = new SpanRider<int>(cachedScaledTypefaceIndexSpans); while(ich < unicodeString.Length) { itemSpanRider.At(ich); typefaceIndexSpanRider.At(ich); int index = typefaceIndexSpanRider.CurrentValue; Debug.Assert(index >= 0); int cch = unicodeString.Length - ich; cch = Math.Min(cch, itemSpanRider.Length); cch = Math.Min(cch, typefaceIndexSpanRider.Length); ScaledShapeTypeface scaledShapeTypeface = _cachedScaledTypefaces[index]; collector.Add( shapeableList, new CharacterBufferRange( unicodeString, ich, cch ), textRunProperties, (MS.Internal.Text.TextInterface.ItemProps)itemSpanRider.CurrentElement, scaledShapeTypeface.ShapeTypeface, scaledShapeTypeface.ScaleInEm, scaledShapeTypeface.NullShape, textFormattingMode ); ich += cch; } }
/// <summary> /// Compute a list of shapeable text objects for the specified character string /// </summary> internal void GetShapeableText( CharacterBufferReference characterBufferReference, int stringLength, TextRunProperties textRunProperties, CultureInfo digitCulture, bool isRightToLeftParagraph, IList <TextShapeableSymbols> shapeableList, IShapeableTextCollector collector, TextFormattingMode textFormattingMode ) { SpanVector <int> cachedScaledTypefaceIndexSpans; int ichItem = 0; CharacterBufferRange unicodeString = new CharacterBufferRange( characterBufferReference, stringLength ); CultureInfo culture = textRunProperties.CultureInfo; IList <Span> spans; GCHandle gcHandle; IntPtr ptext = characterBufferReference.CharacterBuffer.PinAndGetCharacterPointer(characterBufferReference.OffsetToFirstChar, out gcHandle); // Contextual number substitution cannot be performed on the run level, since it depends // on context - nearest preceding strong character. For this reason, contextual number // substitutions has been already done (TextStore.CreateLSRunsUniformBidiLevel) and // digitCulture has been updated to reflect culture which is dependent on the context. // NumberSubstitutionMethod.AsCulture method can be resolved to Context, hence it also needs to be resolved to appropriate // not ambiguous method. // Both of those values (Context and AsCulture) are resolved to one of following: European, Traditional or NativeNational, // which can be safely handled by DWrite without getting context information. bool ignoreUserOverride; NumberSubstitutionMethod numberSubstitutionMethod = DigitState.GetResolvedSubstitutionMethod(textRunProperties, digitCulture, out ignoreUserOverride); // Itemize the text based on DWrite's text analysis for scripts and number substitution. unsafe { checked { spans = MS.Internal.Text.TextInterface.TextAnalyzer.Itemize( (char *)ptext.ToPointer(), (uint)stringLength, culture, MS.Internal.FontCache.DWriteFactory.Instance, isRightToLeftParagraph, digitCulture, ignoreUserOverride, (uint)numberSubstitutionMethod, ClassificationUtility.Instance ); } } characterBufferReference.CharacterBuffer.UnpinCharacterPointer(gcHandle); SpanVector itemSpans = new SpanVector(null, new FrugalStructList <Span>((ICollection <Span>)spans)); cachedScaledTypefaceIndexSpans = new SpanVector <int>(-1); foreach (Span itemSpan in itemSpans) { MapItem( new CharacterBufferRange( unicodeString, ichItem, itemSpan.length ), culture, itemSpan, ref cachedScaledTypefaceIndexSpans, ichItem ); #if DEBUG ValidateMapResult( ichItem, itemSpan.length, ref cachedScaledTypefaceIndexSpans ); #endif ichItem += itemSpan.length; } Debug.Assert(ichItem == unicodeString.Length); // intersect item spans with shapeable spans to create span of shapeable runs int ich = 0; SpanRider itemSpanRider = new SpanRider(itemSpans); SpanRider <int> typefaceIndexSpanRider = new SpanRider <int>(cachedScaledTypefaceIndexSpans); while (ich < unicodeString.Length) { itemSpanRider.At(ich); typefaceIndexSpanRider.At(ich); int index = typefaceIndexSpanRider.CurrentValue; Debug.Assert(index >= 0); int cch = unicodeString.Length - ich; cch = Math.Min(cch, itemSpanRider.Length); cch = Math.Min(cch, typefaceIndexSpanRider.Length); ScaledShapeTypeface scaledShapeTypeface = _cachedScaledTypefaces[index]; collector.Add( shapeableList, new CharacterBufferRange( unicodeString, ich, cch ), textRunProperties, (MS.Internal.Text.TextInterface.ItemProps)itemSpanRider.CurrentElement, scaledShapeTypeface.ShapeTypeface, scaledShapeTypeface.ScaleInEm, scaledShapeTypeface.NullShape, textFormattingMode ); ich += cch; } }
/// <summary> /// Fetch text run and character string associated with it /// </summary> internal CharacterBufferRange FetchTextRun( int cpFetch, int cpFirst, out TextRun textRun, out int runLength ) { int offsetToFirstCp; textRun = _runCache.FetchTextRun(this, cpFetch, cpFirst, out offsetToFirstCp, out runLength); CharacterBufferRange charString; switch (TextRunInfo.GetRunType(textRun)) { case Plsrun.Text: { CharacterBufferReference charBufferRef = textRun.CharacterBufferReference; charString = new CharacterBufferRange( charBufferRef.CharacterBuffer, charBufferRef.OffsetToFirstChar + offsetToFirstCp, runLength ); break; } case Plsrun.InlineObject: Debug.Assert(offsetToFirstCp == 0); unsafe { charString = new CharacterBufferRange(TextStore.StrObjectReplacement, 0, 1); } break; case Plsrun.LineBreak: Debug.Assert(offsetToFirstCp == 0); unsafe { // // Line break is to be represented as "Line Separator" such that // it doesn't terminate the optimal paragraph formatting session, but still breaks the line // unambiguously. // charString = new CharacterBufferRange(TextStore.StrLineSeparator, 0, 1); } break; case Plsrun.ParaBreak: Debug.Assert(offsetToFirstCp == 0); unsafe { // // Paragraph break is special as it also terminates the paragraph. // It should be represented as "Paragraph Separator" such that it will be correctly handled // in Bidi and Optimal paragraph formatting. // charString = new CharacterBufferRange(TextStore.StrParaSeparator, 0, 1); } break; case Plsrun.Hidden: unsafe { charString = new CharacterBufferRange(TextStore.StrHidden, 0, 1); } break; default: charString = CharacterBufferRange.Empty; break; } return(charString); }
/// <summary> /// Fetch cached textrun /// </summary> internal TextRun FetchTextRun( FormatSettings settings, int cpFetch, int cpFirst, out int offsetToFirstCp, out int runLength ) { SpanRider textRunSpanRider = new SpanRider(_textRunVector, _latestPosition, cpFetch); _latestPosition = textRunSpanRider.SpanPosition; TextRun textRun = (TextRun)textRunSpanRider.CurrentElement; if (textRun == null) { // run not already cached, fetch new run and cache it textRun = settings.TextSource.GetTextRun(cpFetch); if (textRun.Length < 1) { throw new ArgumentOutOfRangeException("textRun.Length", SR.Get(SRID.ParameterMustBeGreaterThanZero)); } Plsrun plsrun = TextRunInfo.GetRunType(textRun); if (plsrun == Plsrun.Text || plsrun == Plsrun.InlineObject) { TextRunProperties properties = textRun.Properties; if (properties == null) { throw new ArgumentException(SR.Get(SRID.TextRunPropertiesCannotBeNull)); } if (properties.FontRenderingEmSize <= 0) { throw new ArgumentException(SR.Get(SRID.PropertyOfClassMustBeGreaterThanZero, "FontRenderingEmSize", "TextRunProperties")); } double realMaxFontRenderingEmSize = Constants.RealInfiniteWidth / Constants.GreatestMutiplierOfEm; if (properties.FontRenderingEmSize > realMaxFontRenderingEmSize) { throw new ArgumentException(SR.Get(SRID.PropertyOfClassCannotBeGreaterThan, "FontRenderingEmSize", "TextRunProperties", realMaxFontRenderingEmSize)); } CultureInfo culture = CultureMapper.GetSpecificCulture(properties.CultureInfo); if (culture == null) { throw new ArgumentException(SR.Get(SRID.PropertyOfClassCannotBeNull, "CultureInfo", "TextRunProperties")); } if (properties.Typeface == null) { throw new ArgumentException(SR.Get(SRID.PropertyOfClassCannotBeNull, "Typeface", "TextRunProperties")); } } // // TextRun is specifial to SpanVector because TextRun also encodes position which needs to be // consistent with the positions encoded by SpanVector. In run cache, the begining of a span // should always correspond to the begining of a cached text run. If the end of the currently fetched // run overlaps with the begining of an already cached run, the begining of the cached run needs to be // adjusted as well as its span. Because we can't gurantee the correctness of the overlapped range // so we'll simply remove the overlapped runs here. // // Move the rider to the end of the current run textRunSpanRider.At(cpFetch + textRun.Length - 1); _latestPosition = textRunSpanRider.SpanPosition; if (textRunSpanRider.CurrentElement != _textRunVector.Default) { // The end overlaps with one or more cached runs, clear the range from the // begining of the current fetched run to the end of the last overlapped cached run. _latestPosition = _textRunVector.SetReference( cpFetch, textRunSpanRider.CurrentPosition + textRunSpanRider.Length - cpFetch, _textRunVector.Default, _latestPosition ); } _latestPosition = _textRunVector.SetReference(cpFetch, textRun.Length, textRun, _latestPosition); // Refresh the rider's SpanPosition following previous SpanVector.SetReference calls textRunSpanRider.At(_latestPosition, cpFetch); } // If the TextRun was obtained from the cache, make sure it has the right PixelsPerDip set on its properties. if (textRun.Properties != null) { textRun.Properties.PixelsPerDip = settings.TextSource.PixelsPerDip; } offsetToFirstCp = textRunSpanRider.CurrentPosition - textRunSpanRider.CurrentSpanStart; runLength = textRunSpanRider.Length; Debug.Assert(textRun != null && runLength > 0, "Invalid run!"); bool isText = textRun is ITextSymbols; if (isText) { // Chop text run to optimal length so we dont spend forever analysing // them all at once. int looseCharLength = TextStore.TypicalCharactersPerLine - cpFetch + cpFirst; if (looseCharLength <= 0) { // this line already exceeds typical line length, incremental fetch goes // about a quarter of the typical length. looseCharLength = (int)Math.Round(TextStore.TypicalCharactersPerLine * 0.25); } if (runLength > looseCharLength) { if (TextRunInfo.GetRunType(textRun) == Plsrun.Text) { // // When chopping the run at the typical line length, // - don't chop in between of higher & lower surrogate // - don't chop combining mark away from its base character // - don't chop joiner from surrounding characters // // Starting from the initial chopping point, we look ahead to find a safe position. We stop at // a limit in case the run consists of many combining mark & joiner. That is rare and doesn't make // much sense in shaping already. // CharacterBufferReference charBufferRef = textRun.CharacterBufferReference; // We look ahead by one more line at most. It is not normal to have // so many combining mark or joiner characters in a row. It doesn't make sense to // look further if so. int lookAheadLimit = Math.Min(runLength, looseCharLength + TextStore.TypicalCharactersPerLine); int sizeOfChar = 0; int endOffset = 0; bool canBreakAfterPrecedingChar = false; for (endOffset = looseCharLength - 1; endOffset < lookAheadLimit; endOffset += sizeOfChar) { CharacterBufferRange charString = new CharacterBufferRange( charBufferRef.CharacterBuffer, charBufferRef.OffsetToFirstChar + offsetToFirstCp + endOffset, runLength - endOffset ); int ch = Classification.UnicodeScalar(charString, out sizeOfChar); // We can only safely break if the preceding char is not a joiner character (i.e. can-break-after), // and the current char is not combining or joiner (i.e. can-break-before). if (canBreakAfterPrecedingChar && !Classification.IsCombining(ch) && !Classification.IsJoiner(ch)) { break; } canBreakAfterPrecedingChar = !Classification.IsJoiner(ch); } looseCharLength = Math.Min(runLength, endOffset); } runLength = looseCharLength; } } Debug.Assert( // valid run found runLength > 0 // non-text run always fetched at run start && (isText || textRunSpanRider.CurrentSpanStart - textRunSpanRider.CurrentPosition == 0) // span rider of both text and format point to valid position && (textRunSpanRider.Length > 0 && textRunSpanRider.CurrentElement != null), "Text run fetching error!" ); return(textRun); }