IEnumerator DoTheAnimwait(string arganimname, CharacterAnimatorController argAnimatorCtrl) { Animator _animtor = argAnimatorCtrl.Get_myAnimator(); _animtor.CrossFade(arganimname, 0.4f); print("started"); yield return(new WaitForSeconds(3)); print("and bedtime"); _animtor = argAnimatorCtrl.Get_myAnimator(); _animtor.CrossFade(GameSettings.Instance.Come, 0.4f); }
IEnumerator DoTheAnim(string arganimname, CharacterAnimatorController argAnimatorCtrl) { Animator _animtor = argAnimatorCtrl.Get_myAnimator(); _animtor.CrossFade(arganimname, 0.4f); yield return(null); }