Пример #1
0
    // Func for player attacking enemy base
    public void AttackEnemyBase()
    {
        // Reduce base health
        enmBaseHealth -= 0.2f;

        // Check if enemy base is destroyed
        if (enmBaseHealth <= 0.0f)
        {
            // Player has won, set to winner and flag to show win text
            Debug.Log("You win! GAME OVER");
            winner     = Character.Ownership.Player;
            finishGame = true;
        }
    }
Пример #2
0
    // Func for enemies attacking player base
    public void AttackPlayerBase()
    {
        // Reduce base health
        plrBaseHealth -= 0.2f;

        // Check if player base is destroyed
        if (plrBaseHealth <= 0.0f)
        {
            // Enemy has won, set to winner and flag to show lose text
            Debug.Log("You lose! GAME OVER");
            winner     = Character.Ownership.Enemy;
            finishGame = true;
        }
    }