// Draw_String public void DrawString(Int32 x, Int32 y, String str, System.Drawing.Color?color = null) { CharSetFont.Draw(x, y, str, color); }
// Draw_Character // // Draws one 8*8 graphics character with 0 being transparent. // It can be clipped to the top of the screen to allow the console to be // smoothly scrolled off. // Vertex color modification has no effect currently public void DrawCharacter(Int32 x, Int32 y, Int32 num, System.Drawing.Color?color = null) { CharSetFont.DrawCharacter(x, y, num, color); }