Пример #1
0
        private void Update(object sender, System.EventArgs e)
        {
            frameLabel.Text = "Frame: " + InputManager.CurrentFrame;

            var c = CharMgr.GetPlayerCharacter(PlayerMgr.GetMainPlayer());

            xLabel.Text      = "Pos X: " + c?.loc.X;
            yLabel.Text      = "Pos Y: " + c?.loc.Y;
            xSpeedLabel.Text = "Spd X: " + c?.traj.X;
            ySpeedLabel.Text = "Spd Y: " + c?.traj.Y;

            MouseState mouse = InputManager.GetActualMouse();

            mouseXLabel.Text = "Pos X: " + mouse.X;
            mouseYLabel.Text = "Pos Y: " + mouse.Y;

            var charAnim = c?.anim;

            animNameLabel.Text  = "Name: " + charAnim?.animName;
            animKeyLabel.Text   = "Key: " + charAnim?.key;
            animFrameLabel.Text = "Frame: " + charAnim?.frame;

            KeyFrame frame;

            try
            {
                MonsterDef mDef    = MonsterCatalog.catalog[c.monsterIdx];
                CharDef    charDef = CharDefMgr.charDefList[mDef.defIdx];
                Animation  anim    = charDef.animation[charAnim.anim];
                frame = anim.keyFrame[charAnim.key];
            }
            catch
            {
                frame = null;
            }

            animFrameDurationLabel.Text = "Duration: " + frame?.duration;

            if (NeedsClose)
            {
                NeedsClose = false;
                Close();
            }
            else
            {
                Invalidate();
            }
        }