public void EndUsing() { isUsing = false; OnEnd(); cc = null; this.user = null; }
public void StartUsing(GameObject user) { this.user = user; cc = user.GetComponent <CharControlller>(); OnStart(); isUsing = true; }
private void Start() { StartRot = transform.localRotation; StartPos = transform.localPosition; cc = this.GetComponentInParent <CharControlller>(); }