public Thrift.Protocol.TBase Convert(AbstractBusinessObject o) { CharBaseData data = o as CharBaseData; CharBaseInfo info = new CharBaseInfo(); info.CharId = data.CharId; info.CharName = data.CharName; info.Age = data.CharAge; info.Fame = data.Fame; info.Level = data.Level; info.Gender = data.Gender; //leo info.CharTalentMap = data.CharTalentMap; info.Role = data.CharRole; info.CharDeail = data.CharDeatail; return(info); }
public AbstractBusinessObject Convert(Thrift.Protocol.TBase o) { CharBaseInfo info = o as CharBaseInfo; CharBaseData data = new CharBaseData(); data.CharId = info.CharId; data.CharName = info.CharName; data.CharAge = info.Age; data.Fame = info.Fame; data.Level = info.Level; data.Gender = info.Gender; //leo data.CharTalentMap = info.CharTalentMap; data.CharRole = info.Role; data.CharDeatail = info.CharDeail; data.Init = false; return(data); }
private void InitData() { //char base data m_CharBaseData = (ConverterManager.Instance.FindConverter(typeof(CharBaseData)) as CharBaseConverter).Convert(m_CharInfo.CharBaseInfo) as CharBaseData; m_CharBaseData.CheckValid(); //char counter data m_CharCounterData = (ConverterManager.Instance.FindConverter(typeof(CharCounterData)) as CharCounterConverter).Convert(m_CharInfo.CharCounterInfo) as CharCounterData; if (null == m_CharCounterData) { m_CharCounterData = new CharCounterData(m_CharBaseData.CharId); m_CharCounterData.Init = false; } m_CharCounterData.CheckValid(); //char bag data m_CharBagData = (ConverterManager.Instance.FindConverter(typeof(CharBagData)) as CharBagConverter).Convert(m_CharInfo.CharBagInfo) as CharBagData; if (null == m_CharBagData) { m_CharBagData = new CharBagData(m_CharBaseData.CharId, new List <ItemInfo>()); m_CharBagData.Init = false; } m_CharBagData.CheckValid(); ItemManager.Instance.Initialize(); //char mission data m_CharMissionData = (ConverterManager.Instance.FindConverter(typeof(CharMissionData)) as CharMissionConverter).Convert(m_CharInfo.CharMissionInfo) as CharMissionData; if (null == m_CharMissionData) { m_CharMissionData = new CharMissionData(m_CharBaseData.CharId); m_CharMissionData.MissionList = new List <MissionInfo>(); m_CharMissionData.Init = false; } m_CharMissionData.CheckValid(); }