void Awake() { game_settings = FindObjectOfType <GameSettings>(); chapter_selector = FindObjectOfType <ChaptersSelector>(); game_mode = FindObjectOfType <GameMode>(); char_manager = FindObjectOfType <CharacterManager>(); random_toggles = FindObjectOfType <RandomToggles>(); }
void Awake() { curr_char_display = GameObject.FindObjectOfType <CurrentCharacterDisplay>(); game_settings = FindObjectOfType <GameSettings>(); chapter_selector = FindObjectOfType <ChaptersSelector>(); }