Пример #1
0
    public async UniTask Twinkle()
    {
        while (_isTwinkle)
        {
            int                number       = UnityEngine.Random.Range(0, _lightSpotCanvasGroups.Count);
            List <int>         ids          = GetTwinkleId(number);
            List <CanvasGroup> canvasGroups = GetCanvaGroup(ids);
            if (canvasGroups.Count > 0)
            {
                await ChapterTool.Glint(canvasGroups, 100, 0.1f, 1);

                await UniTask.Delay(TimeSpan.FromMilliseconds(70));
            }
        }
    }