/// <summary> /// </summary> /// <param name="sender"> </param> /// <param name="e"> </param> protected internal virtual void OnChannelChanged(object sender, ChannelChangedEventArgs <IChannel> e) { if (_channelChanged != null) { _channelChanged(sender, e); } }
private void ChannelSection_TrackChanged(object sender, ChannelChangedEventArgs <IChannel> e) { Channel = e.RefreshedContent; try { _player.Play(e.RefreshedContent, PlayerType); // save settings Settings.Default.SelectedChannelName = e.RefreshedContent.ChannelName; Settings.Default.SelectedChannelUri = e.RefreshedContent.CurrentTrack.TrackUrl; } catch (COMException exc) { int hr = exc.ErrorCode; string message = String.Format("There was an error.\nHRESULT = {0}\n{1}", hr.ToString(CultureInfo.InvariantCulture), exc.Message); throw new COMException(message, exc); } catch (PlayerNotInstalledException exc) { OnPlayerNotInstalledException(this, new PlayerNotInstalledExceptionEventArgs <IPlayer>(exc)); } }
public void OnChannelChanged(ChannelChangedEventArgs e) { _tvState.FromChannel = e.From; _tvState.ToChannel = e.To; _tvState.Version = e.Version; dataContext.Update(_tvState, x => x.FromChannel, x => x.ToChannel, x => x.Version); dataContext.Commit(); Console.WriteLine("ChannelChangedEventArgs"); }
/// <summary>Changes the channel to the previous channel.</summary> /// <exception cref="InvalidOperationException">The television is not powerd on.</exception> public void RecallChannel() { if (!IsOn) { throw new InvalidOperationException("The television must be turned on in order to change the channel."); } ChannelChangedEventArgs e = new ChannelChangedEventArgs(CurrentChannel, PreviousChannel); EntityState.Apply(e); }
/// <summary>Changes the television channel to the specified value.</summary> /// <param name="channel">A positive number representing the desired channel.</param> /// <exception cref="InvalidOperationException">The television is not powerd on.</exception> /// <exception cref="ArgumentException">The channel value is less than one.</exception> public void ChangeChannel(int channel) { if (!IsOn) { throw new InvalidOperationException("The television must be turned on in order to change the channel."); } if (channel < 1) { throw new ArgumentException("The channel cannot be set to less than one."); } ChannelChangedEventArgs e = new ChannelChangedEventArgs(CurrentChannel, channel); EntityState.Apply(e); }
private void OnUserChangedChannel(object sender, ChannelChangedEventArgs e) { if (e.User.Equals(client.CurrentUser)) { Notify(NotificationType.SwitchedChannel, "Switched to channel " + e.TargetChannel.Name + "."); } else if (e.TargetChannel.Equals(client.CurrentChannel)) { Notify(NotificationType.UserJoinedChannel, "{0} joined the channel.", e.User.Nickname, e.User.Phonetic); } else if (e.PreviousChannel.Equals(client.CurrentChannel)) { Notify(NotificationType.UserLeftChannel, "{0} left the channel.", e.User.Nickname, e.User.Phonetic); } }
private void ChannelChanged(object sender, ChannelChangedEventArgs <IChannel> e) { SetTrackText(e.RefreshedContent.CurrentTrack); foreach (var control in PlaylistPanel.Controls.OfType <TChannel>()) { if (control.Equals(e.RefreshedContent)) { _channel = e.RefreshedContent as TChannel; UpdateVisualCues(); } else { (control).IsSelected = false; } } }
private void UsersUserChangedChannel(object sender, ChannelChangedEventArgs e) { if (e.User.Equals(gablarski.CurrentUser)) { if (musicSource != null) { gablarski.Audio.EndCapture(musicSource); gablarski.Audio.BeginCapture(musicSource, e.TargetChannel); } else if (voiceSource != null && !Settings.UsePushToTalk) { gablarski.Audio.EndCapture(voiceSource); gablarski.Audio.BeginCapture(voiceSource, e.TargetChannel); } } this.users.RemoveUser(e.User); this.users.AddUser(e.User, gablarski.Sources[e.User]); }
//if anything changes in the channel the gui can update the right property private void Channel_PropertyChanged(object sender, ChannelChangedEventArgs e) { switch (e.ChannelProperties) { case ChannelProperties.ChannelName: SetUsername(); break; case ChannelProperties.Title: SetTitle(); break; case ChannelProperties.Game: SetGame(); break; case ChannelProperties.Viewer: SetViewer(); break; case ChannelProperties.Status: StatusChanged(this, new EventArgs()); Utility.LogTrace(Channel.Username + " went: " + Channel.Status.ToString()); break; case ChannelProperties.Logo: SetLogo(); break; case ChannelProperties.Url: break; default: throw new ArgumentException("Unknown ChannelPropertie"); } }
private void OnChannelChanged(ChannelChangedEventArgs e) { PreviousChannel = e.From; CurrentChannel = e.To; }