Пример #1
0
        private void HandleChanges(Changes changes)
        {
            foreach (var created in changes.CreatedEntities())
            {
                var entity = m_WorldManager.GetEntityFromGuid(created);
                if (EntityManager.Exists(entity) && EntityManager.HasComponent <EntityName>(entity))
                {
                    m_EntityGuidToName[created] = EntityManager.GetBufferAsString <EntityName>(entity);
                }
            }

            foreach (var changed in changes.ChangedEntitiesWithAddComponent <EntityName>()
                     .Concat(changes.ChangedEntitiesWithSetComponent <EntityName>()))
            {
                var entity = m_WorldManager.GetEntityFromGuid(changed);
                if (EntityManager.Exists(entity) && EntityManager.HasComponent <EntityName>(entity))
                {
                    m_EntityGuidToName[changed] = EntityManager.GetBufferAsString <EntityName>(entity);
                }
            }

            foreach (var changed in changes.ChangedEntitiesWithRemoveComponent <EntityName>())
            {
                m_EntityGuidToName.Remove(changed);
            }

            foreach (var deleted in changes.DeletedEntities())
            {
                m_EntityGuidToName.Remove(deleted);
            }
        }