(new PermanentParameterStatus(ChangeType.Add, mAttack), p => p.Attack)
(new PermanentParameterStatus(ChangeType.Add, mArmor), p => p.Armor),
(new PermanentParameterStatus(ChangeType.Add, mManaRegen), p => p.ManaRegen),
(new PermanentParameterStatus(ChangeType.Add, mMaxHp), p => p.MaxHealth),