public void ChangeStatorMaxAngle(float maxAngleNormalized) { var msg = new ChangeStatorMaxAngleMsg(); msg.EntityId = Entity.EntityId; msg.MaxAngleNormalized = maxAngleNormalized; Sync.Layer.SendMessageToServer(ref msg); }
private static void OnChangeStatorMaxAngle(MySyncMotorStator block, ref ChangeStatorMaxAngleMsg msg, MyNetworkClient sender) { MyMotorStator stator = (MyMotorStator)block.Entity; stator.MaxAngle = msg.MaxAngleNormalized; if (Sync.IsServer) { Sync.Layer.SendMessageToAll(ref msg); } }
private static void OnChangeStatorMaxAngle(MySyncMotorStator block, ref ChangeStatorMaxAngleMsg msg, MyNetworkClient sender) { MyMotorStator stator = (MyMotorStator)block.Entity; stator.MaxAngle = msg.MaxAngleNormalized; if (Sync.IsServer) Sync.Layer.SendMessageToAll(ref msg); }