Пример #1
0
 void Start()
 {
     AdjustSpeed    = new ChangeSizeEvent();
     player         = GetComponentInChildren <SpriteRenderer>().transform;
     playerMovement = GetComponentInParent <PlayerMovement>();
 }
Пример #2
0
 private void NewSize()
 {
     Size = new Vector2(Screen.width, Screen.height);
     ChangeSizeEvent?.Invoke(Size);
 }