Пример #1
0
    private void Update()
    {
        var pl1Ready = InputController.Player1Left || InputController.Player1Right || InputController.Player1Fire;
        var pl2Ready = InputController.Player2Left || InputController.Player2Right || InputController.Player2Fire;

        imagePl1.SwitchToReady(pl1Ready);
        imagePl2.SwitchToReady(pl2Ready);

        if (pl1Ready && pl2Ready)
        {
            if (isResetting)
            {
                LoadRandomScene();
            }
            else
            {
                StartGame();
            }
        }
    }