private void ReceiveChangeGameTime(NetworkConnection connection, ChangeGameTime.SendRoom data) { OnChangeGameTimeReceiveEvent?.Invoke(data); }
public void OnChangeGameTime(ChangeGameTime.SendRoom data) { gameTimeOption.UpdateOption(data); }
private void ReceiveChangeGameTime(NetworkConnection connection, ChangeGameTime.SendRoom data) { OnChangeGameTimeReceiveEvent?.Invoke(data); }
public void OnChangeGameTime(ChangeGameTime.SendRoom data) { gameTimeOption.UpdateOption(data); }