private void Awake() { gameManager = FindObjectOfType <GameManager> (); changeBG = FindObjectOfType <ChangeBG> (); scoreManager = FindObjectOfType <ScoreManager> (); }
// public float ChengeGirl; void Awake() { main = this; _animator = ThisArtSpr.GetComponent <Animator>(); }
private void _MakeInstance() { if(instance == null){ instance = this; } }