private static void OnGameLoad(EventArgs args) { Player = ObjectManager.Player; if (Player.ChampionName == "LeeSin") { WLee = new Spell(SpellSlot.W, 700); name = ChampName.LeeSin; } else if (Player.ChampionName == "Jax") { QJax = new Spell(SpellSlot.Q, 700); name = ChampName.Jax; } else if (Player.ChampionName == "Katarina") { EKata = new Spell(SpellSlot.E, 700); name = ChampName.Katarina; } Menu(); Game.OnUpdate += Game_OnGameUpdate; Drawing.OnDraw += Drawing_OnDraw; }