private void RandomizeCharacter()
        {
            if (CharacterSliderTemplate.Count == 0)
            {
                SetTemplateCharacter();
            }

            RandomBody(MakerAPI.GetCharacterControl().chaFile);
            RandomFace(MakerAPI.GetCharacterControl().chaFile, true, true);
            RandomHair(MakerAPI.GetCharacterControl().chaFile, true, true, true);
            ChaRandom.RandomName(MakerAPI.GetCharacterControl(), true, true, true);
            ChaRandom.RandomParameter(MakerAPI.GetCharacterControl());
            MakerAPI.GetCharacterControl().Reload();
            RandomizeAllSliders();
        }
Пример #2
0
        private void MakerAPI_RegisterCustomSubCategories(object sender, RegisterSubCategoriesEvent e)
        {
            ui             = new UI();
            randomizerBody = new RandomizerBody(ui);
            randomizerFace = new RandomizerFace(ui);
            randomizerHair = new RandomizerHair(ui);


            var parentCat = MakerConstants.Body.All;
            var cat       = new MakerCategory(parentCat.CategoryName, "RandomCharacterGeneratorCategory", parentCat.Position + 5, "Randomize");

            e.AddSubCategory(cat);

            e.AddControl(new MakerButton("Set current character as template", cat, this)).OnClick.AddListener(delegate {
                randomizerBody.SetTemplate();
                randomizerFace.SetTemplate();
            });

            e.AddControl(new MakerButton("Randomize!", cat, this)).OnClick.AddListener(delegate {
                if (ui.randomizeBody.Value)
                {
                    randomizerBody.RandomizeBody();
                }
                if (ui.randomizeBodySliders.Value)
                {
                    randomizerBody.RandomizeSliders();
                }
                if (ui.randomizeFaceEyes.Value)
                {
                    randomizerFace.RandomizeEyes();
                }
                if (ui.randomizeFaceEtc.Value)
                {
                    randomizerFace.RandomizeEtc();
                }
                if (ui.randomizeFaceSliders.Value)
                {
                    randomizerFace.RandomizeSliders();
                }
                if (ui.randomizeHair.Value)
                {
                    randomizerHair.RandomizeType();
                }
                if (ui.randomizeHair.Value)
                {
                    randomizerHair.RandomizeEtc();
                }
                if (ui.randomizeHairColor.Value)
                {
                    randomizerHair.RandomizeColor();
                }

                if (ui.randomizePersonality.Value)
                {
                    ChaRandom.RandomName(MakerAPI.GetCharacterControl(), true, true, true);
                    ChaRandom.RandomParameter(MakerAPI.GetCharacterControl());
                }

                MakerAPI.GetCharacterControl().Reload();
            });

            e.AddControl(new MakerSeparator(cat, this));
            ui.randomizeBody        = e.AddControl(new MakerToggle(cat, "Randomize body type", this));
            ui.randomizeBodySliders = e.AddControl(new MakerToggle(cat, "Randomize body sliders", this));
            ui.SkinColorRadio       = e.AddControl(new MakerRadioButtons(cat, this, "Skin color", ui.skinColorOptions));

            e.AddControl(new MakerSeparator(cat, this));
            ui.randomizeFaceEyes    = e.AddControl(new MakerToggle(cat, "Randomize eyes", this));
            ui.randomizeFaceEtc     = e.AddControl(new MakerToggle(cat, "Randomize face type", this));
            ui.randomizeFaceSliders = e.AddControl(new MakerToggle(cat, "Randomize face sliders", this));

            e.AddControl(new MakerSeparator(cat, this));
            ui.randomizeHair      = e.AddControl(new MakerToggle(cat, "Randomize hair", this));
            ui.randomizeHairColor = e.AddControl(new MakerToggle(cat, "Randomize hair color", this));

            e.AddControl(new MakerSeparator(cat, this));
            ui.randomizePersonality = e.AddControl(new MakerToggle(cat, "Randomize personality", this));

            e.AddControl(new MakerSeparator(cat, this));
            ui.DeviationSlider = e.AddControl(new MakerSlider(cat, "Total Deviation", 0, 1, 0.1f, this));
        }