/// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera newCamera1 = new Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera();
            this.openGLControl = new VisObj64.Visualization.OpenGL.OpenGLControl();
            this.SuspendLayout();
            // 
            // openGLControl
            // 
            this.openGLControl.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.openGLControl.Camera = newCamera1;
            this.openGLControl.ClearColor = System.Drawing.Color.CornflowerBlue;
            this.openGLControl.Location = new System.Drawing.Point(12, 12);
            this.openGLControl.Name = "openGLControl";
            this.openGLControl.Size = new System.Drawing.Size(260, 238);
            this.openGLControl.TabIndex = 0;
            // 
            // OpenGLForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(284, 262);
            this.Controls.Add(this.openGLControl);
            this.Name = "OpenGLForm";
            this.Text = "OpenGLForm";
            this.ResumeLayout(false);

        }
Пример #2
0
 /// <summary>
 /// Required method for Designer support - do not modify
 /// the contents of this method with the code editor.
 /// </summary>
 private void InitializeComponent()
 {
     Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera newCamera1 = new Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera();
     this.openGLControl = new VisObj64.Visualization.OpenGL.OpenGLControl();
     this.SuspendLayout();
     //
     // openGLControl
     //
     this.openGLControl.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                                                                        | System.Windows.Forms.AnchorStyles.Left)
                                                                       | System.Windows.Forms.AnchorStyles.Right)));
     this.openGLControl.Camera     = newCamera1;
     this.openGLControl.ClearColor = System.Drawing.Color.CornflowerBlue;
     this.openGLControl.Location   = new System.Drawing.Point(12, 12);
     this.openGLControl.Name       = "openGLControl";
     this.openGLControl.Size       = new System.Drawing.Size(260, 238);
     this.openGLControl.TabIndex   = 0;
     //
     // OpenGLForm
     //
     this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
     this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Font;
     this.ClientSize          = new System.Drawing.Size(284, 262);
     this.Controls.Add(this.openGLControl);
     this.Name = "OpenGLForm";
     this.Text = "OpenGLForm";
     this.ResumeLayout(false);
 }
Пример #3
0
 /// <summary>
 /// Required method for Designer support - do not modify
 /// the contents of this method with the code editor.
 /// </summary>
 private void InitializeComponent()
 {
     Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera newCamera1 = new Cereal64.VisObj64.Visualization.OpenGL.Cameras.NewCamera();
     this.gbTrackView   = new System.Windows.Forms.GroupBox();
     this.gbSettings    = new System.Windows.Forms.GroupBox();
     this.label2        = new System.Windows.Forms.Label();
     this.lblWarning    = new System.Windows.Forms.Label();
     this.btnLoad       = new System.Windows.Forms.Button();
     this.cbTrack       = new System.Windows.Forms.ComboBox();
     this.label1        = new System.Windows.Forms.Label();
     this.gbF3D         = new System.Windows.Forms.GroupBox();
     this.f3DEXEditor1  = new Cereal64.Microcodes.F3DEX.Controls.F3DEXEditor();
     this.openGLControl = new VisObj64.Visualization.OpenGL.OpenGLControl();
     this.gbTrackView.SuspendLayout();
     this.gbSettings.SuspendLayout();
     this.gbF3D.SuspendLayout();
     this.SuspendLayout();
     //
     // gbTrackView
     //
     this.gbTrackView.Controls.Add(this.openGLControl);
     this.gbTrackView.Controls.Add(this.gbF3D);
     this.gbTrackView.Dock     = System.Windows.Forms.DockStyle.Fill;
     this.gbTrackView.Location = new System.Drawing.Point(145, 4);
     this.gbTrackView.Name     = "gbTrackView";
     this.gbTrackView.Padding  = new System.Windows.Forms.Padding(10, 4, 10, 10);
     this.gbTrackView.Size     = new System.Drawing.Size(580, 359);
     this.gbTrackView.TabIndex = 1;
     this.gbTrackView.TabStop  = false;
     this.gbTrackView.Text     = "Track View";
     //
     // gbSettings
     //
     this.gbSettings.Controls.Add(this.label2);
     this.gbSettings.Controls.Add(this.lblWarning);
     this.gbSettings.Controls.Add(this.btnLoad);
     this.gbSettings.Controls.Add(this.cbTrack);
     this.gbSettings.Controls.Add(this.label1);
     this.gbSettings.Dock     = System.Windows.Forms.DockStyle.Left;
     this.gbSettings.Location = new System.Drawing.Point(4, 4);
     this.gbSettings.Name     = "gbSettings";
     this.gbSettings.Size     = new System.Drawing.Size(141, 359);
     this.gbSettings.TabIndex = 2;
     this.gbSettings.TabStop  = false;
     this.gbSettings.Text     = "Settings";
     //
     // label2
     //
     this.label2.AutoSize = true;
     this.label2.Location = new System.Drawing.Point(1, 246);
     this.label2.Name     = "label2";
     this.label2.Size     = new System.Drawing.Size(136, 102);
     this.label2.TabIndex = 4;
     this.label2.Text     = "After loading a\r\ntrack, click and\r\nmove the mouse to\r\nactivate it. Only load\r\none" +
                            " track per\r\nprogram";
     this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
     //
     // lblWarning
     //
     this.lblWarning.AutoSize = true;
     this.lblWarning.Location = new System.Drawing.Point(11, 116);
     this.lblWarning.Name     = "lblWarning";
     this.lblWarning.Size     = new System.Drawing.Size(120, 119);
     this.lblWarning.TabIndex = 3;
     this.lblWarning.Text     = "WARNING:\r\nIncomplete code\r\nhere. May corrupt\r\nyour project, so \r\ndon\'t use if you" +
                                " \r\nwant to save/\r\nexport your ROM!";
     this.lblWarning.TextAlign = System.Drawing.ContentAlignment.TopCenter;
     //
     // btnLoad
     //
     this.btnLoad.Location = new System.Drawing.Point(18, 70);
     this.btnLoad.Name     = "btnLoad";
     this.btnLoad.Size     = new System.Drawing.Size(114, 40);
     this.btnLoad.TabIndex = 2;
     this.btnLoad.Text     = "Load Track";
     this.btnLoad.UseVisualStyleBackColor = true;
     this.btnLoad.Click += new System.EventHandler(this.btnLoad_Click);
     //
     // cbTrack
     //
     this.cbTrack.DropDownStyle     = System.Windows.Forms.ComboBoxStyle.DropDownList;
     this.cbTrack.Enabled           = false;
     this.cbTrack.FormattingEnabled = true;
     this.cbTrack.Location          = new System.Drawing.Point(6, 40);
     this.cbTrack.Name     = "cbTrack";
     this.cbTrack.Size     = new System.Drawing.Size(129, 24);
     this.cbTrack.TabIndex = 1;
     //
     // label1
     //
     this.label1.AutoSize = true;
     this.label1.Location = new System.Drawing.Point(15, 20);
     this.label1.Name     = "label1";
     this.label1.Size     = new System.Drawing.Size(44, 17);
     this.label1.TabIndex = 0;
     this.label1.Text     = "Track";
     //
     // gbF3D
     //
     this.gbF3D.Controls.Add(this.f3DEXEditor1);
     this.gbF3D.Dock     = System.Windows.Forms.DockStyle.Right;
     this.gbF3D.Location = new System.Drawing.Point(70, 20);
     this.gbF3D.Name     = "gbF3D";
     this.gbF3D.Size     = new System.Drawing.Size(500, 329);
     this.gbF3D.TabIndex = 1;
     this.gbF3D.TabStop  = false;
     //
     // f3DEXEditor1
     //
     this.f3DEXEditor1.Commands  = null;
     this.f3DEXEditor1.Dock      = System.Windows.Forms.DockStyle.Fill;
     this.f3DEXEditor1.FixedSize = false;
     this.f3DEXEditor1.Location  = new System.Drawing.Point(3, 19);
     this.f3DEXEditor1.Margin    = new System.Windows.Forms.Padding(4, 4, 4, 4);
     this.f3DEXEditor1.Name      = "f3DEXEditor1";
     this.f3DEXEditor1.Size      = new System.Drawing.Size(494, 307);
     this.f3DEXEditor1.TabIndex  = 0;
     //
     // openGLControl
     //
     this.openGLControl.Camera     = newCamera1;
     this.openGLControl.ClearColor = System.Drawing.Color.CornflowerBlue;
     this.openGLControl.Dock       = System.Windows.Forms.DockStyle.Fill;
     this.openGLControl.Location   = new System.Drawing.Point(10, 20);
     this.openGLControl.Margin     = new System.Windows.Forms.Padding(4);
     this.openGLControl.Name       = "openGLControl";
     this.openGLControl.Size       = new System.Drawing.Size(60, 329);
     this.openGLControl.TabIndex   = 0;
     //
     // TrackControl
     //
     this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
     this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Font;
     this.Controls.Add(this.gbTrackView);
     this.Controls.Add(this.gbSettings);
     this.Font    = new System.Drawing.Font("Microsoft Sans Serif", 10F);
     this.Margin  = new System.Windows.Forms.Padding(4);
     this.Name    = "TrackControl";
     this.Padding = new System.Windows.Forms.Padding(4);
     this.Size    = new System.Drawing.Size(729, 367);
     this.gbTrackView.ResumeLayout(false);
     this.gbSettings.ResumeLayout(false);
     this.gbSettings.PerformLayout();
     this.gbF3D.ResumeLayout(false);
     this.ResumeLayout(false);
 }