public static void ShiftCells(Vector3 startingPoint, Vector3 direction, Organism organism)
    {
        Vector3        currentPos  = startingPoint;
        CellAttributes currentCell = organism.cells.RemoveCell(currentPos);

        while (currentCell != null)
        {
            Vector3 shiftedPosition = currentPos + direction;

            currentCell.relativePosition = shiftedPosition;

            if (currentCell.instance != null)
            {
                var newPositionAndRotation = CellsCreator.RealPositionAndRotation(currentCell, organism.transform);
                currentCell.instance.transform.position = newPositionAndRotation.Key;
                currentCell.instance.transform.rotation = newPositionAndRotation.Value;
            }


            CellAttributes nextCell = organism.cells.RemoveCell(shiftedPosition);
            currentPos = shiftedPosition;


            organism.cells.AddCell(currentCell);

            currentCell = nextCell;
        }
    }
    public static void GrowCell(CellAttributes cellToGrow, Organism organism)
    {
        organism.cells.AddCell(cellToGrow);

        CellsCreator.InstantiateCell(cellToGrow, organism.transform);

        organism.orderOfGrowth.RemoveFirst();

        SubtractEnergyForGrowth(cellToGrow.type.GetComponent <Cell>().bodyEnergy, organism.organismEnergy);

        organism.SetTotalEnergyStorage();

        int freeEnergyStorage = organism.organismEnergy.TotalEnergyStorage - organism.organismEnergy.Value;

        if (organism.organismEnergy.EggEnergy > freeEnergyStorage)
        {
            organism.organismEnergy.Value     += freeEnergyStorage;
            organism.organismEnergy.EggEnergy -= freeEnergyStorage;
        }
        else
        {
            organism.organismEnergy.Value    += organism.organismEnergy.EggEnergy;
            organism.organismEnergy.EggEnergy = 0;
        }
    }
Пример #3
0
    void Start()
    {
        startingAge     = Map.minutes;
        _tracker        = chromosome.MutationTracker;
        _viewChromosome = chromosome.ToString();
        cells           = new CellsStructure();

        bodyEnergy = OrganismSetter.BodyEnergy(chromosome);

        orderOfGrowth = CellsCreator.GetOrderOfGrowth(this);

        OrganismSetter.SetNeuralNetwork(this);
        OrganismSetter.SetDrag(this);
        OrganismSetter.SetName(this);

        OrganismCellsGrowth.GrowCell(this, false);

        if (fullyGrow)
        {
            OrganismCellsGrowth.FullyGrow(this);
        }

        InvokeRepeating("Routine", 2f, 5f);

        InvokeRepeating("Think", 2f, SimulationParameters.brainTick);

        InvokeRepeating("Physics", 2f, SimulationParameters.physics);
    }
    public static void GrowCell(Organism organism, bool killDetached)
    {
        if (!organism.orderOfGrowth.Any())
        {
            return;
        }

        KeyValuePair <CellAttributes, CellAttributes> pair = organism.orderOfGrowth.First.Value;
        CellAttributes startingCell = pair.Key;
        CellAttributes cellToGrow   = pair.Value;

        int cellEnergy = cellToGrow.type.GetComponent <Cell>().bodyEnergy;

        if (organism.organismEnergy.EggEnergy + organism.organismEnergy.Value - cellEnergy < organism.bodyEnergy * organism.chromosome.Parameters.MinimumEnergyToGrow)
        {
            return;//no energy for growth
        }
        if (startingCell == null)
        {//first cell
            if (CellsCreator.CanInstantiate(cellToGrow, organism.transform))
            {
                GrowCell(cellToGrow, organism);
            }
        }
        else
        {
            if (startingCell.alive)
            {
                Vector3 direction = cellToGrow.relativePosition;

                cellToGrow.relativePosition += startingCell.relativePosition;

                if (!CellsCreator.CanInstantiate(cellToGrow, organism.transform))
                {
                    cellToGrow.relativePosition = direction;
                    return;
                }

                ShiftCells(cellToGrow.relativePosition, direction, organism);

                GrowCell(cellToGrow, organism);
            }
        }

        if (killDetached)
        {
            OrganismHealthCheck.KillDeatachedCells(organism.cells);
        }
    }
Пример #5
0
 private bool CellHasLivingNeighbour(CellAttributes cell)
 {
     Vector3[] vectors = Cell.vectors;
     for (int i = 0; i < vectors.Length; i++)
     {
         if (CellsCreator.AllowGrowthInDirection(cell, vectors[i]))
         {
             CellAttributes c = cells.GetCell(cell.relativePosition + vectors[i]);
             if (c != null && c.alive && CellsCreator.AllowGrowthInDirection(c, -vectors[i]))
             {
                 return(true);
             }
         }
     }
     return(false);
 }
Пример #6
0
    private void Heal()
    {
        int healProb = 10;//inverse heal probability for each dead cell next to living cell

        foreach (CellAttributes cell in cells)
        {
            if ((!cell.alive) &&
                GenesManager.r.Next(healProb * cell.type.GetComponent <Cell>().bodyEnergy) < organismEnergy.Value &&
                CellHasLivingNeighbour(cell) &&
                organismEnergy.Value > cell.type.GetComponent <Cell>().bodyEnergy&&
                CellsCreator.CanInstantiate(cell, transform))
            {
                organismEnergy.Value -= cell.type.GetComponent <Cell>().bodyEnergy;

                organismEnergy.SetTotalEnergyStorage(organismEnergy.GetTotalEnergyStorage() + cell.type.GetComponent <Cell>().energyStorage);
                cell.alive = true;

                CellsCreator.InstantiateCell(cell, transform);

                cells.deadCells--;
                return;
            }
        }
    }
Пример #7
0
 private static bool CellLink(CellAttributes currentCell, Vector3 direction)
 {
     return(CellsCreator.AllowGrowthInDirection(currentCell, direction));
 }