Пример #1
0
    private void Redisplay_object(int object_id)
    {
        if (object_id == 0)
        {
            object_main.main_object.SetActive(false);
        }
        else
        {
            Cell_decoration_Data decoration_info = Main.db_data.cell_decoration[object_id];

            if (object_main.main_object.activeSelf == false)
            {
                object_main.main_object.SetActive(true);
            }


            Image_Data image_info = Main.db_data.image_data[decoration_info.image_id];

            object_main._image.sprite = Main.Image_list[image_info.image_name];
            object_main._name         = "" + decoration_info.decoration_name;
            object_main.name          = decoration_info.decoration_name;

            object_main.Object_resize(image_info._width, image_info._height);

            object_main.Object_position(image_info._x, image_info._y);
        }
    }
Пример #2
0
    private void Creat_object(int object_id)
    {
        GameObject new_object_go = Instantiate(Resources.Load("Prefab/Map/Cell/cell_image", typeof(GameObject))) as GameObject;

        new_object_go.transform.SetParent(main_object.transform);
        object_main = new_object_go.GetComponent <cell_image_script>();

        if (object_id != 0)
        {
            Cell_decoration_Data decoration_info = Main.db_data.cell_decoration[object_id];

            Image_Data image_info = Main.db_data.image_data[decoration_info.image_id];

            object_main._image.sprite = Main.Image_list[image_info.image_name];
            object_main._name         = "" + decoration_info.decoration_name;
            object_main.name          = decoration_info.decoration_name;

            object_main.Object_resize(image_info._width, image_info._height);

            object_main.Object_position(image_info._x, image_info._y);
        }
        else
        {
            object_main._image.sprite = null;

            object_main.Object_resize(0, 0);

            object_main.Object_position(0, 0);

            object_main.main_object.SetActive(false);
        }
    }
Пример #3
0
    public void Display_decoration(int object_id)
    {
        if (object_id != 0)
        {
            if (cell_decoration_go.activeSelf == false)
            {
                cell_decoration_go.SetActive(true);
            }

            Cell_decoration_Data decoration_info = Main.db_data.cell_decoration[object_id];

            Image_Data image_info = Main.db_data.image_data[decoration_info.image_id];

            cell_decoration.sprite  = Main.Image_list[image_info.image_name];
            cell_decoration_go.name = "" + decoration_info.decoration_name;
        }
        else
        {
            cell_decoration.sprite = null;

            cell_decoration_go.SetActive(false);
        }
    }