Пример #1
0
        /// <summary>
        /// 行オブジェクトのセットアップを行います.
        /// </summary>
        /// <returns>行を構成する <c>GameObject</c>.</returns>
        protected virtual GameObject SetupRowTemplate()
        {
            var cell = CellTemplate.GetComponent <RectTransform>();
            var row  = RowTemplate.GetComponent <RectTransform>();

            row.sizeDelta = Scroller.ScrollDirection == ScrollDirection.Horizontal
                ? new Vector2(cell.rect.width, row.sizeDelta.y)
                : new Vector2(row.sizeDelta.x, cell.rect.height);

            return(row.gameObject);
        }