// Actions ////////////////////////////////// public virtual void Start() { actor = CellOperation.Create(cells.More.Text.Trim()).Value; var fixture = actor as Fixture; if (fixture != null) { fixture.Processor = Processor; } }
public static TypedValue Create(this CellOperation operation, string className) { return(operation.Create(className, new CellTree())); }
public static void Create(this CellOperation operation, MutableDomainAdapter adapter, string className, Tree <Cell> parameterCell) { TypedValue instance = operation.Create(className, parameterCell); adapter.SetSystemUnderTest(instance.Value); }
public void Do(Tree <Cell> cell) { operation.Create(adapter, memberName, new CellTree(cell)); }