private void ShowOptions() { CelestialBody sel = sceneManager.user.selectedObject.GetComponent <CelestialBody> (); HideOptions(); if (!sel) { return; } if (sel.CompareTag("InitialStar")) { primeStarOptions.SetActive(true); previousMenu = menuManager.primeStarMenu; } else if (sel.CompareTag("RegularStar")) { regularStarOptions.SetActive(true); previousMenu = menuManager.regularStarMenu; } else if (sel.CompareTag("Planet")) { planetOptions.SetActive(true); previousMenu = menuManager.planetMenu; } }