public void goal(int team) { scores[team]++; print("Team: " + team + " scored a goal"); score.text = scores[0] + " - " + scores[1]; // resetGameObjects(); //pausa pauseGame(); //activar celebrar foreach (GameObject g in entities) { CelebrateJump j = g.GetComponent <CelebrateJump>(); if (j != null && team.ToString() == g.tag) { j.enabled = true; } } //invoke Invoke("ResetRound", 3f); sc.Play(); //ball.GetComponent<Rigidbody>().velocity = Vector3.zero; //ball.transform.position = new Vector3(-7, 12, -12); }
void ResetRound() { pauseGame(); foreach (GameObject g in entities) { CelebrateJump j = g.GetComponent <CelebrateJump>(); if (j != null) { j.enabled = false; } } resetGameObjects(); blueTeamManager_tree.enabled = false; blueTeamManager_tree.enabled = true; }