Пример #1
0
    public override bool Preform(GameObject _agent)
    {
        Caveman cm = _agent.GetComponent <Caveman>();

        cm.energy -= cost;
        cm.AddSpears(3);
        //BackpackComponent bp = _agent.GetComponent<BackpackComponent>();
        //bp.spears++;
        pickedUp = true;
        return(true);
    }
Пример #2
0
    public override bool Preform(GameObject _agent)
    {
        if (startTime == 0)
        {
            startTime = Time.time;
        }

        if (Time.time - startTime > makeDuration)
        {
            Caveman cm = _agent.GetComponent <Caveman>();
            cm.energy -= cost;
            cm.AddSpears(3);
            BackpackComponent bp = _agent.GetComponent <BackpackComponent>();
            bp.rocks--;
            bp.sticks--;
            made = true;
        }
        return(true);
    }