void Start() { GameObject enemy = GameObject.Find("/Field/Enemies"); if (enemy) { updater = enemy.GetComponent <CautionUpdater>(); } GameObject player = GameObject.Find("/Field/Player"); if (player) { controller = player.GetComponent <PlayerController>(); } }
void Start() { GameObject enemy = GameObject.Find("/Field/Enemies"); if (enemy) updater = enemy.GetComponent<CautionUpdater>(); GameObject player = GameObject.Find("/Field/Player"); if (player) controller = player.GetComponent<PlayerController>(); }