private void GameManagerViewModelOnCatchFlee(object sender, EventArgs eventArgs) { CatchEscape.Completed += (s, e) => { ViewModel.PokeballButtonEnabled = false; CatchFlee.Begin(); }; CatchStarted.Stop(); CatchEscape.Begin(); }
private void GameManagerViewModelOnCatchFlee(object sender, EventArgs eventArgs) { CatchFlee.Begin(); }