private void buttonMatch_Click(object sender, RoutedEventArgs e) { if (this.BackgroundWorker == null) { this.Scraper = comboScraper.SelectedItem as Scraper; buttonMatch.Content = "Stop"; buttonDone.IsEnabled = false; textOutput.Clear(); Console.SetOut(new TextBoxStreamWriter(textOutput)); this.GamesToMatch = CatalogEditor.IdentifyIncompleteGames(this.Games); progress.Minimum = 0; progress.Maximum = this.GamesToMatch.Count; this.BackgroundWorker = new BackgroundWorker(); this.BackgroundWorker.WorkerReportsProgress = true; this.BackgroundWorker.WorkerSupportsCancellation = true; this.BackgroundWorker.DoWork += Worker_DoWork; this.BackgroundWorker.RunWorkerCompleted += Worker_RunWorkerCompleted; this.BackgroundWorker.ProgressChanged += Worker_ProgressChanged; this.BackgroundWorker.RunWorkerAsync(); } else { buttonMatch.Content = "Stopping..."; buttonMatch.IsEnabled = false; this.BackgroundWorker.CancelAsync(); } }
public MatchGameDialog(CatalogEditor catalogEditor, Game game) { InitializeComponent(); App.SetWindowFont(this); this.CatalogEditor = catalogEditor; AsyncHelper.RunSync(() => LoadAsync(game)); }
public EditGameDialog(CatalogEditor catalogEditor, Game game) { InitializeComponent(); App.SetWindowFont(this); this.CatalogEditor = catalogEditor; this.Game = game; editGameView.Load(catalogEditor, game, true); }
public GamesListviewItem(GamesListview parent, CatalogEditor catalogEditor, Game game, bool allowSelection, bool allowEditing) { InitializeComponent(); this.BackgroundColor = this.Background; this.GamesListview = parent; this.CatalogEditor = catalogEditor; this.Game = game; this.AllowSelection = allowSelection; WPFHelper.SetVisible(editPanel, allowEditing); UpdateView(); }
private bool UpdateView() { var config = AsyncHelper.RunSync(() => LoadConfigAsync()); if (config != null) { this.CatalogEditor = new CatalogEditor(config); navigationTreeview.Load(this.CatalogEditor.Catalog); gamesListview.Clear(); return(true); } return(false); }
public void Load(CatalogEditor catalogEditor, List <Game> games) { this.CatalogEditor = catalogEditor; if (games != null) { this.Games = (from x in games orderby x.Name, x.GamePath select x).ToList(); } else { this.Games = null; } Update(); }
public MatchGamesDialog(CatalogEditor catalogEditor) { InitializeComponent(); App.SetWindowFont(this); this.Closing += MatchGamesDialog_Closing; this.CatalogEditor = catalogEditor; this.Games = this.CatalogEditor.GatherIncompleteGames(); foreach (var scraper in ScraperEngine.GatherScrapers(this.CatalogEditor.Config.FolderPath)) { comboScraper.Items.Add(scraper); } if (comboScraper.Items.Count > 0) { comboScraper.SelectedIndex = 0; } }
public void Load(CatalogEditor catalogEditor, Game game, bool gameExists) { if (game != null) { WPFHelper.FillComboBox(comboEmulator, catalogEditor.GetAvailableEmulators(game.Platform), game.Emulator); WPFHelper.FillComboBox(comboGameConfig, catalogEditor.GetAvailableGameConfigs(game.Platform), game.GameConfig); panel.IsEnabled = true; this.Game = game; this.DataContext = game; image.Load(game, gameExists); UpdateVisibility(game.HasImage); this.Foreground = System.Windows.Media.Brushes.White; } else { Clear(); } }
private async Task <string> GetLocalGameConfigContentsAsync(Game game) { string filePath = String.Empty; if (game.GameConfig == Game.CUSTOM_GAME_CONFIG) { filePath = await CatalogEditor.GetLocalCustomGameConfigFilePathAsync(game, this.Device); } else if (game.GameConfig != Game.DEFAULT_GAME_CONFIG) { filePath = Path.Combine(game.GameList.PlatformFolderPath, GameList.GameConfigsFolderName, this.Device.DirectoryKey, game.GameConfig); } if (await this.AccessProvider.FileExistsAsync(filePath)) { return(await this.AccessProvider.ReadAllTextAsync(filePath)); } else { return(null); } }