// Use this for initialization void Start() { owner = GameObject.Find("Player").GetComponent <Cast_Manager> (); rb = GetComponent <Rigidbody> (); cast_bar_obj = GameObject.Find("CastBar"); bar_bg_obj = GameObject.Find("CastBar_BG"); cast_bar = GameObject.Find("CastBar").GetComponent <Image>(); cast_bar_text = GameObject.Find("Spell_Text").GetComponent <Text>(); cast_bar_text.text = ""; cast_bar.fillAmount = 0; }
// Use this for initialization void Start() { this_rb = this.gameObject.GetComponent <Rigidbody>(); caster = this.gameObject.GetComponent <Cast_Manager> (); }