private void Awake() { /// Add UI controller to the Squirrel m_ui = this.gameObject.AddComponent <CargoUIController>(); m_ui.SetUIScale(0.5f); }
private void Awake() { /// Add UI controller to the Agent m_ui = this.gameObject.AddComponent <CargoUIController>(); }
private void Awake() { m_ui = this.gameObject.AddComponent <CargoUIController>(); }