public void OnCardsHolderBeginDrag(CardsHolder cardsHolder, int index) { if (inputEnabled && !isRunningDragHistoryCoroutine && cardsHolder.ContainsCardInIndex(index)) { StartCoroutine(DragHistory(cardsHolder, index)); } }
public void OnCardsHolderDrop(CardsHolder cardsHolder, int index) { cardsHolderBelowMouseOnDrop = cardsHolder; indexOfSlotBelowMouseOnDrop = index; wasDroppedInValidSpot = true; }
public void visualizeWinning() { bool con = false; foreach (Card card in playerImplementation.evaluatedCards.Cards) { con = false; foreach (Card card1 in playerImplementation.Cards) { if (card1.Equals(card)) { CardsHolder.Find(card1.CardValue + card1.suitValue). transform.localScale = new Vector3(1.3f, 1.3f, 1); con = true; break; } } if (con) { continue; } foreach (Card card2 in gameManager.communityCards.cards) { if (card2.Equals(card)) { gameManager.communityCards.transform.Find(card2.CardValue + card2.suitValue). transform.localScale = new Vector3(1.2f, 1.2f, 1); break; } } } }
void Start() { if (currentHolder == null) { currentHolder = transform.parent.GetComponentInParent <CardsHolder> (); } }
private void CardDropped(CardsHolder cardsHolder) { if (_draggedCard != null) { cardsHolder.AddCard(_draggedCard); _draggedCard = null; } }
public void AcceptDrag(CardsHolder cardsHolder) { Debug.Log("Accepted"); currentHolder.CardRemove(this); currentHolder = cardsHolder; transform.SetParent(cardsHolder.gameObject.transform); ReturnToParent = transform.parent.GetComponent <RectTransform> (); }
public void OnSlotClicked(CardsHolder cardsHolder, int index) { Card cardInSlot = cardsHolder.GetReferenceToCardAtOrGetNull(index); if (cardInSlot != null) { cardInSlot.OpenTip(tipPopUpOpener); } }
public void ShowCards(bool status) { if (!interactable) { return; } for (int i = 0; i < CardsHolder.childCount; i++) { CardsHolder.GetChild(i).GetComponent <Image> ().enabled = status; } }
public void destroyCards() { for (int i = 0; i < CardsHolder.childCount; i++) { Destroy(CardsHolder.GetChild(i).gameObject); } for (int i = 0; i < ChipsPanel.childCount; i++) { Destroy(ChipsPanel.GetChild(i).gameObject); } }
void Start() { holder = GetComponent <CardsHolder> (); holder.CardDropped = c => { if (holder.Closed) { return(false); } return(OnCardDropped(c)); }; holder.CardRemoved += OnCardRemoved; Init(); }
private void Start() { Hand = GetComponent <CardsHolder>(); }
private IEnumerator DragHistory(CardsHolder cardsHolder, int index) { isRunningDragHistoryCoroutine = true; isDragging = true; wasDroppedInValidSpot = false; ClearSelections(new CardsHolder[] { cardsHolder }); cardBeingDragged = null; cardsHolderBelowMouseOnDrop = null; indexOfSlotBelowMouseOnDrop = -1; // Wait for the BattleFSM to recognize that the variables ware cleared yield return(null); cardsHolder.SetSelectedIndex(index); cardBeingDragged = cardsHolder.GetReferenceToCardAt(index); cardBeingDragged.cardDragAndDrop.StartDragging(); ShowTipAboutCardBeingDragged(); while (isDragging) { if (!PlayerInput.GetMouseButton0()) { // NOTE: this is an attempt to solve a bug in which the card // was not ending the dragging properly, but it was hard to reproduce. this.isDragging = false; Debug.LogError("[UICardsHolderEventHandler] Mouse is not " + "dragging, but this script believes it is dragging.", cardBeingDragged); } yield return(null); } if (!wasDroppedInValidSpot) { // Wait one more frame for the drop event to be called. yield return(null); } if (wasDroppedInValidSpot) { cardsHolderBelowMouseOnDrop.SetSelectedIndex(indexOfSlotBelowMouseOnDrop); // Wait for battleFSM to do it's job (like set the parent of the card). yield return(null); yield return(null); while (cardBeingDragged != null && ChildMaker.IsRectTransformBeingMoved(cardBeingDragged.GetRectTransform())) { yield return(null); } // A card can be null because to make the card go back instantly, a controller script should delete // this card, and put a clone in the place the original was. if (cardBeingDragged != null) { ChildMaker.AdoptAndScaleAndSmoothlyMoveToParent ( cardBeingDragged.RectTransform.parent, cardBeingDragged.RectTransform, delayToComeBackFromOtherSpot ); } } HideCardsBeingDraggedTip(); if (cardsHolderBelowMouseOnDrop == null) { ClearSelections(new CardsHolder[] { cardsHolder }); } else { ClearSelections(new CardsHolder[] { cardsHolder, cardsHolderBelowMouseOnDrop }); } if (wasDroppedInValidSpot && cardBeingDragged != null) { yield return(new WaitForSeconds(delayToComeBackFromOtherSpot)); } isRunningDragHistoryCoroutine = false; }