public override void OnCardPointerDown(CardWrapper PlayerCard, PointerEventData eventData) { PlayerCard.DOStop(); PlayerCard.SetParent(HandCached.transform.parent); if (PlayerCard.State == CardState.Hand) { HandCached.RemoveCard(PlayerCard); DiscardSectionCached.AddCard(PlayerCard); } else if (PlayerCard.State == CardState.Discard) { DiscardSectionCached.RemoveCard(PlayerCard); HandCached.AddCard(PlayerCard); } }
public override void OnCardPointerDown(CardWrapper PlayerCard, PointerEventData eventData) { PlayerCard.DOStop(); PlayerCard.SetParent(HandCached.transform.parent); PlayerCard.AnchoredPosition = eventData.position - PlayerCard.Size / 2; AlliedCharacterTimelineView alliedTimeline = BoardCached.AlliedTimeline; alliedTimeline.CreateInvisibleCard(PlayerCard); if (PlayerCard.State == CardState.Hand) { HandCached.RemoveCard(PlayerCard); } else if (PlayerCard.State == CardState.BoardPrePlay) { alliedTimeline.RemoveCard(PlayerCard); alliedTimeline.TryInsertInvisibleCard(PlayerCard); } }