Пример #1
0
    //補牌表演
    void CardShow()
    {
        if (AddCardShow)
        {
            if (ScoreBoardStart[(byte)CardTeamList.Card1Team1] == 0 && ScoreBoardStart[(byte)CardTeamList.Card1Team2] == 0 &&
                ScoreBoardStart[(byte)CardTeamList.Card2Team1] == 0 && ScoreBoardStart[(byte)CardTeamList.Card2Team2] == 0 &&
                ScoreBoardStart[(byte)CardTeamList.Card3Team1] == 0 && ScoreBoardStart[(byte)CardTeamList.Card3Team2] == 0 &&
                ScoreBoardStart[(byte)CardTeamList.Card4Team1] == 0 && ScoreBoardStart[(byte)CardTeamList.Card4Team2] == 0 &&
                ScoreBoardStart[(byte)CardTeamList.Card5Team1] == 0 && ScoreBoardStart[(byte)CardTeamList.Card5Team2] == 0 && (AddCard1Show || AddCard2Show))
            {
                CardTeamList SaveList       = CardTeamList.Card1Team1;
                byte         SaveCardNumber = 0;
                foreach (var item in AddCard)
                {
                    if (AddCard1Show && AddCard2Show)
                    {
                        if (item.Key == CardTeamList.Card1Team1 || item.Key == CardTeamList.Card2Team1 || item.Key == CardTeamList.Card3Team1 || item.Key == CardTeamList.Card4Team1 || item.Key == CardTeamList.Card5Team1)
                        {
                            SaveList       = item.Key;
                            SaveCardNumber = (byte)item.Value;
                        }
                    }
                    else if (!AddCard1Show && AddCard2Show)
                    {
                        if (item.Key == CardTeamList.Card1Team2 || item.Key == CardTeamList.Card2Team2 || item.Key == CardTeamList.Card3Team2 || item.Key == CardTeamList.Card4Team2 || item.Key == CardTeamList.Card5Team2)
                        {
                            SaveList       = item.Key;
                            SaveCardNumber = (byte)item.Value;
                        }
                    }
                }
                DealerCard_Move.CardNumber = SaveCardNumber;

                if (SaveList == CardTeamList.Card1Team1)
                {
                    Seat1Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card1Team2)
                {
                    Seat1Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card2Team1)
                {
                    Seat2Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card2Team2)
                {
                    Seat2Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card3Team1)
                {
                    Seat3Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card3Team2)
                {
                    Seat3Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card4Team1)
                {
                    Seat4Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card4Team2)
                {
                    Seat4Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card5Team1)
                {
                    Seat5Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card5Team2)
                {
                    Seat5Team2.Add(SaveCardNumber);
                }

                SeatTeamPoint[(byte)SaveList]++;
                SeatTeamAddCheck[(byte)SaveList]  = 1;
                NowFinallCardSeat[(byte)SaveList] = 1;
                AddCardShow = false;
            }

            if (!AddCard1Show && !AddCard2Show)
            {
                AddCard.Clear();
                AddCardShow = false;
            }
        }
    }
    //強制結束處理
    void CancelShow()
    {
        FirstMoveEnd = false;
        BJCard_Control.AddCard1Show = false;
        BJCard_Control.AddCard2Show = false;
        BJCard_Control.AddCardShow  = false;
        Card_Move_Control.ShowOK    = false;
        FinallEnd = false;
        DataInit();
        //分牌動畫還沒有表演完
        if (BJCard_Control.AddCard.Count != 0)
        {
            CardTeamList SaveList       = CardTeamList.Card1Team1;
            byte         SaveCardNumber = 0;
            foreach (var item in BJCard_Control.AddCard)
            {
                SaveList       = item.Key;
                SaveCardNumber = (byte)item.Value;

                if (SaveList == CardTeamList.Card1Team1)
                {
                    BJCard_Control.Seat1Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card1Team2)
                {
                    BJCard_Control.Seat1Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card2Team1)
                {
                    BJCard_Control.Seat2Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card2Team2)
                {
                    BJCard_Control.Seat2Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card3Team1)
                {
                    BJCard_Control.Seat3Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card3Team2)
                {
                    BJCard_Control.Seat3Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card4Team1)
                {
                    BJCard_Control.Seat4Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card4Team2)
                {
                    BJCard_Control.Seat4Team2.Add(SaveCardNumber);
                }
                if (SaveList == CardTeamList.Card5Team1)
                {
                    BJCard_Control.Seat5Team1.Add(SaveCardNumber);
                }
                else if (SaveList == CardTeamList.Card5Team2)
                {
                    BJCard_Control.Seat5Team2.Add(SaveCardNumber);
                }
            }
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card1Team1] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card1Team2] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card2Team1] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card2Team2] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card3Team1] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card3Team2] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card4Team1] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card4Team2] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card5Team1] = 1;
            BJCard_Control.CheckPoint[(byte)CardTeamList.Card5Team2] = 1;
        }
    }