Пример #1
0
    public IEnumerator DealCards()
    {
        System.Random random = new System.Random();

        for (int i = 0; i < 10; i++)
        {
            int randomIndex = random.Next(0, _centerStackCardSlot.GetSize());
            _centerStackCardSlot.AddCard(_centerStackCardSlot.GetCard(randomIndex));
            GameObject.Find("PlayerHand").GetComponent <PlayerHand>().CardSlotList[i].AddCard(_centerStackCardSlot.TopCard());
            yield return(new WaitForSeconds(.05f));

            randomIndex = random.Next(0, _centerStackCardSlot.GetSize());
            _centerStackCardSlot.AddCard(_centerStackCardSlot.GetCard(randomIndex));
            GameObject.Find("AIHand").GetComponent <AIHand>().CardSlotList[i].AddCard(_centerStackCardSlot.TopCard());
            yield return(new WaitForSeconds(.05f));
        }

        MoveCardSlotToCardSlot(_centerStackCardSlot, _drawStackCardSlot);
        yield return(new WaitForSeconds(.3f));

        //Do a card flip after shuffle and dealing cards
        Card _cardTopFlip = _drawStackCardSlot.TopCard();

        _discardStackCardSlot.AddCard(_cardTopFlip);

        if (Match.instance.RoundCount == 0)
        {
            Match.instance.InitializeMatch();
        }
        else
        {
            Round.instance.InitializeRound();
        }

        DealInProgress--;
    }