Пример #1
0
		internal BingoDealer( DataRow range )
		{
			DataTable ranges = range.Table;
			OpenSkieScheduler3.ScheduleDataSet schedule = ranges.DataSet as OpenSkieScheduler3.ScheduleDataSet;
			DataRow cardset_row = range.GetParentRow( CardsetRange.CardsetInfoRelationName );
			DataRow dealer_row = range.GetParentRow( CardsetRange.DealerRelationName );

			if( cardset_row["name"] != DBNull.Value && cardset_row["name"] != "" )
				card_data = CardReader.GetCardReader( range );
			else
				card_data = CardSQLReader.GetCardReader( range );

			//BingoCardset bingo_cardset = null;
			DataRow cardset = range.GetParentRow( "cardset_has_cardset_range" );

			DataRow dealerRow = range.GetParentRow( "cardset_range_has_dealer" );
			RangeName = range[CardsetRange.NameColumn] as String;
			CardsetName = cardset[CardsetInfo.NameColumn] as String;
			DealerName = dealerRow[Dealer.NameColumn] as String;

			prize_level_id = range[PrizeLevelNames.PrimaryKey];

			//pack = Convert.ToInt32( pack[PackTable.PrimaryKey] );
			min_range = Convert.ToInt32( range["start"] );
			max_range = Convert.ToInt32( range["end"] );
			object tmp_base = range["base"];
			if( tmp_base == DBNull.Value )
				packs_db_base = 0;
			else
				packs_db_base = Convert.ToInt32( tmp_base );
			//Name = range[CardsetRange.NameColumn].ToString();
			if( dealerRow != null )
			{
				card_skip = Convert.ToInt32( dealerRow["card_skip"] );
				game_skip = Convert.ToInt32( dealerRow["page_skip"] );
				row_skip = Convert.ToInt32( dealerRow["row_skip"] );
				column_skip = Convert.ToInt32( dealerRow["column_skip"] );
			}
			else
				Log.log( "cardset_range has no dealer... default dealer cardskip=" + card_skip + " gameskip=" + game_skip );
			//bingo_cardset.range_base = Convert.ToInt32( range["base"] );
			object tmp_offset = range["offset"];
			if( tmp_offset == DBNull.Value )
				card_offset = 0;
			else
				card_offset = Convert.ToInt32( tmp_offset );
			real_min_range = min_range + packs_db_base;
			real_max_range = max_range + packs_db_base;
			last_dealt = real_min_range;
			group_wrap_games = false;
			//cardset = bingo_cardset;

		}