public void init(Card card, CardSample sample, CardPictureWindow win) { this.sample = sample; showCard = card; window = win; if (CardImage != null) { if (showCard == null) { ResourcesManager.Instance.LoadAssetBundleTexture("texture/card/1", CardImage); } else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.CARDIMAGEPATH + sample.imageID, CardImage); } } cardName.text = QualityManagerment.getQualityColor(sample.qualityId) + sample.name; int jobId = sample.job; jobSign.spriteName = CardManagerment.Instance.qualityIconTextToBackGround(jobId) + "s"; quality.spriteName = QualityManagerment.qualityIDToString(sample.qualityId) + "Bg"; updateAttributes(); cardLv.text = "Lv." + sample.maxLevel + "/" + sample.maxLevel; jinhua.text = sample.evoStarLevel + "/" + card.getMaxEvoLevel(); updateSkill(); loadTalent(); //浏览到下一个卡牌的时需要重置容器的位置 SpringPanel.Begin(panlObj.gameObject, new Vector3(0, 0, 0), 9); }
public void initJustImage(Card card, CardSample sample, CardPictureWindow win) { this.sample = sample; showCard = card; window = win; if (showCard == null) { ResourcesManager.Instance.LoadAssetBundleTexture("texture/card/1", CardImage); } else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.CARDIMAGEPATH + sample.imageID, CardImage); } }