Пример #1
0
    void Update()
    {
        if (!IsPlaying || 0 == FrameCount)
        {
            return;
        }

        mDelta += Time.deltaTime;
        if (mDelta > 1 / FPS)
        {
            mDelta = 0;
            if (Foward)
            {
                mCurFrame++;
            }
            else
            {
                mCurFrame--;
            }

            if (mCurFrame >= FrameCount)
            {
                if (Loop)
                {
                    mCurFrame = 0;
                }
                else
                {
                    IsPlaying = false;

                    //手动加入,直接删除
                    if (cardEffect.attackJustOver)
                    {
                        cardEffect.attackJustOver = false;
                        cardEffect.EffectCounter();
                    }
                    Destroy(gameObject);

                    return;
                }
            }
            else if (mCurFrame < 0)
            {
                if (Loop)
                {
                    mCurFrame = FrameCount - 1;
                }
                else
                {
                    IsPlaying = false;
                    return;
                }
            }

            SetSprite(mCurFrame);
        }
    }